Rigid Body Dynamics Library
MotionCaptureMarker Struct Reference

#include <luastructs.h>

Public Member Functions

 MotionCaptureMarker ()
 

Data Fields

std::string name
 
unsigned int body_id
 
std::string body_name
 
RigidBodyDynamics::Math::Vector3d point_local
 

Detailed Description

A struct for a named motion capture marker.

Parameters
namethe name of the marker
body_idthe integer id of the body that this point is fixed to
body_namethe name of the body that this point is fixed to
point_localthe coordinates of this point relative to the body's origin in the coordinates of the body.

Definition at line 65 of file luastructs.h.

Constructor & Destructor Documentation

◆ MotionCaptureMarker()

MotionCaptureMarker ( )
inline

Definition at line 66 of file luastructs.h.

Field Documentation

◆ body_id

unsigned int body_id

Definition at line 78 of file luastructs.h.

◆ body_name

std::string body_name

Definition at line 79 of file luastructs.h.

◆ name

std::string name

Definition at line 77 of file luastructs.h.

◆ point_local

Definition at line 80 of file luastructs.h.


The documentation for this struct was generated from the following file: