Rigid Body Dynamics Library
Point Struct Reference

#include <luastructs.h>

Public Member Functions

 Point ()
 

Data Fields

std::string name
 
unsigned int body_id
 
std::string body_name
 
RigidBodyDynamics::Math::Vector3d point_local
 

Detailed Description

A struct for a named body-fixed-point. The names used in this struct should be updated but remain as seen below for historical reasons. In the future perhaps something clearer such as BodyFixedPoint should be used with fields of name, body_id, body_name, and r.

Parameters
namethe name of the point
body_idthe integer id of the body that this point is fixed to
body_namethe name of the body that this point is fixed to
point_localthe coordinates of this point relative to the body's origin in the coordinates of the body.

Definition at line 38 of file luastructs.h.

Constructor & Destructor Documentation

◆ Point()

Point ( )
inline

Definition at line 39 of file luastructs.h.

Field Documentation

◆ body_id

unsigned int body_id

Definition at line 51 of file luastructs.h.

◆ body_name

std::string body_name

Definition at line 52 of file luastructs.h.

◆ name

std::string name

Definition at line 50 of file luastructs.h.

◆ point_local

Definition at line 53 of file luastructs.h.


The documentation for this struct was generated from the following file: