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Rigid Body Dynamics Library
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Go to the source code of this file.
Data Structures | |
| struct | SpatialRigidBodyInertia |
| Compact representation for Spatial Inertia. More... | |
| struct | SpatialTransform |
| Compact representation of spatial transformations. More... | |
Namespaces | |
| namespace | RigidBodyDynamics |
| namespace | RigidBodyDynamics::Math |
| Math types such as vectors and matrices and utility functions. | |
Functions | |
| Matrix3d | VectorCrossMatrix (const Vector3d &vector) |
| std::ostream & | operator<< (std::ostream &output, const SpatialRigidBodyInertia &rbi) |
| std::ostream & | operator<< (std::ostream &output, const SpatialTransform &X) |
| SpatialTransform | Xrot (Scalar angle_rad, const Vector3d &axis) |
| SpatialTransform | Xrotx (const Scalar &xrot) |
| SpatialTransform | Xroty (const Scalar &yrot) |
| SpatialTransform | Xrotz (const Scalar &zrot) |
| SpatialTransform | Xtrans (const Vector3d &r) |
| SpatialMatrix | crossm (const SpatialVector &v) |
| SpatialVector | crossm (const SpatialVector &v1, const SpatialVector &v2) |
| SpatialMatrix | crossf (const SpatialVector &v) |
| SpatialVector | crossf (const SpatialVector &v1, const SpatialVector &v2) |