Rigid Body Dynamics Library
urdfreader.h
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#ifndef RBDL_URDFREADER_H
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#define RBDL_URDFREADER_H
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#include <rbdl/rbdl_config.h>
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#include <
rbdl/rbdl_math.h
>
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namespace
RigidBodyDynamics
{
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struct
Model;
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namespace
Addons {
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RBDL_ADDON_DLLAPI
bool
URDFReadFromFile
(
const
char
* filename, Model* model,
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bool
floating_base,
bool
verbose =
false
);
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RBDL_ADDON_DLLAPI
bool
URDFReadFromString
(
const
char
* model_xml_string,
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Model* model,
bool
floating_base,
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bool
verbose =
false
);
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}
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}
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/* _RBDL_URDFREADER_H */
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#endif
RigidBodyDynamics::Addons::URDFReadFromString
RBDL_ADDON_DLLAPI bool URDFReadFromString(const char *model_xml_string, Model *model, bool floating_base, bool verbose=false)
RigidBodyDynamics::Addons::URDFReadFromFile
RBDL_ADDON_DLLAPI bool URDFReadFromFile(const char *filename, Model *model, bool floating_base, bool verbose=false)
RigidBodyDynamics
Definition:
Joint.cc:45
rbdl_math.h
addons
urdfreader
urdfreader.h
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