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RBDL_ADDON_DLLAPI bool | LuaModelReadFromFile (const char *filename, Model *upd_model, bool verbose=false) |
| Reads a model from a Lua file. More...
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RBDL_ADDON_DLLAPI void | LuaModelGetCoordinateNames (const Model *model, std::vector< std::string > &updGeneralizedPositionNames, std::vector< std::string > &updGeneralizedVelocityNames, std::vector< std::string > &updGeneralizedForceNames) |
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RBDL_ADDON_DLLAPI std::vector< std::string > | LuaModelGetConstraintSetNames (const char *filename) |
| Reads a model file and returns the names of all constraint sets. More...
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RBDL_ADDON_DLLAPI bool | LuaModelGetConstraintSetPhases (const char *filename, const std::vector< std::string > &constraint_set_names, std::vector< unsigned int > &constraint_set_phases) |
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RBDL_ADDON_DLLAPI bool | LuaModelReadMotionCaptureMarkers (const char *filename, const Model *model, std::vector< MotionCaptureMarker > &upd_marker_set, bool verbose=false) |
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RBDL_ADDON_DLLAPI bool | LuaModelReadPoints (const char *filename, const Model *model, std::vector< Point > &upd_point_set, bool verbose=false) |
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RBDL_ADDON_DLLAPI bool | LuaModelReadLocalFrames (const char *filename, const Model *model, std::vector< LocalFrame > &upd_local_frame_set, bool verbose=false) |
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RBDL_ADDON_DLLAPI bool | LuaModelReadFromFileWithConstraints (const char *filename, Model *upd_model, std::vector< ConstraintSet > &constraint_sets, const std::vector< std::string > &constraint_set_names, bool verbose=false) |
| Reads a model and constraint sets from a Lua file. More...
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RBDL_ADDON_DLLAPI bool | LuaModelReadFromLuaState (lua_State *L, Model *model, bool verbose=false) |
| Reads a model from a lua_State. More...
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RBDL_ADDON_DLLAPI bool | LuaModelReadHumanMetaData (const char *filename, HumanMetaData &human_meta_data, bool verbose=false) |
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RBDL_ADDON_DLLAPI bool | LuaModelReadMillard2016TorqueMuscleSets (const char *filename, const RigidBodyDynamics::Model *model, const HumanMetaData &human_meta_data, std::vector< RigidBodyDynamics::Addons::Muscle::Millard2016TorqueMuscle > &updMtgSet, std::vector< Millard2016TorqueMuscleConfig > &updMtgSetInfo, bool verbose=false) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteModelHeaderEntries (const char *header_file_name, const RigidBodyDynamics::Model &model, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelAddHeaderGuards (const char *header_file_name) |
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RBDL_ADDON_DLLAPI bool | LuaModelWritePointsHeaderEntries (const char *header_file_name, const std::vector< Point > &point_set, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteMotionCaptureMarkerHeaderEntries (const char *header_file_name, const std::vector< MotionCaptureMarker > &marker_set, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteLocalFrameHeaderEntries (const char *header_file_name, const std::vector< LocalFrame > &local_frame_set, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteConstraintSetHeaderEntries (const char *header_file_name, const std::vector< std::string > &constraint_set_names, const std::vector< RigidBodyDynamics::ConstraintSet > &constraint_sets, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteConstraintSetPhaseHeaderEntries (const char *header_file_name, const std::vector< std::string > &constraint_set_names, const std::vector< unsigned int > &constraint_phases, bool append) |
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RBDL_ADDON_DLLAPI bool | LuaModelWriteMillard2016TorqueMuscleHeaderEntries (const char *header_file_name, const std::vector< RigidBodyDynamics::Addons::Muscle ::Millard2016TorqueMuscle > &mtg_set, const std::vector< Millard2016TorqueMuscleConfig > &mtg_set_info, bool append) |
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